Puzzle Ptuesday: 1.21 Gigawatts

Current Submissions:
Time to Draw

Current Votes:
Bingo Was His Name-O… OR WAS IT?

When this blog hits 88 Miles per Hour, you’re gonna see some serious updates.

We’re at the tail end of Episode 2 - Art, Animation, Sound, and Programming are all coming together to make a beautiful bouncing baby episode.

Bonnie is cleaning up all the audio (and adding sweet sound effects) for both the animation and the game. She’s been adjusting levels, removing hissing, and making sure this Episode sounds as awesome as it can be. She’s also whipped up a background track for the game, which is spooky. Listen… IF YOU DARE.



Chez has his plate full with the animation - he’s completed one of the scenes, and is now fleshing out the character animation in the rest. He’s just about finished animating our SPECIAL GUEST (which we will totally tell you about soon, we promise), and Jasper and Cornelius are looking fly as always.

Meanwhile, Brittany is still doing her art thing - she’s finalizing the various art assets in the episode, as well as handing off the game art assets to Mike T. Take a peek at these:


The PCH Foyer!


Look at that rug!



… and that ghost!



… and that ghost trail!

As we’re about halfway through the month, that means Episode 3 is now officially in the pipe - Patrick and I are working with the winning game submission to draft up the game design document, followed by the script. As this episode is all about time travel, I’m pretty excited about where (and when) we can take this one! We’ll also be incorporating at least one of Cornelius’ prized possessions - I’m sure he’ll find a way to solve any problem with it! Lastly, this episode SHOULD have the first appearance of our faithful (if absent) butler, Mr. Rollins. Hopefully he doesn’t run into anything that scares the daylights out of him in this episode.

That’s all I’ve got time for this week! I need to write some bad jokes now.

Great Scott!

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