Animation Update!
Hey PCH folks!
The animation for episode 1 is finished! Woohoo! Right under the wire again, too. We had tried out a new method for doing the animatics this cycle.
Instead of the traditional method of timing out the storyboard panels, I tried to make an editable animatic file in Flash with the actual character projects, to kind of condense the animatics/animation keyposing steps into 1.
It may have turned to be more trouble than it was worth, though, we had a ton of timing changes with this episode that would have gotten ironed out quicker the traditional way.
Oh well… we’re still getting the hang of this thing!
No time for a breather now, either… today I get to start on the character designs for episode 2’s special guest character!
It was a lot of fun incorporating all of the community’s garden elements and gnome designs into the world for this episode, so I can’t wait to see what gets in for episode 2!
